- Next Project: ODP Compiler
- NSF ODP Tooling 1.0
- NSF ODP Tooling Example Project
- NSF ODP Tooling 1.2
- How the ODP Compiler Works, Part 1
- How the ODP Compiler Works, Part 2
- How the ODP Compiler Works, Part 3
- How the ODP Compiler Works, Part 4
- How the ODP Compiler Works, Part 5
- How the ODP Compiler Works, Part 6
- How the ODP Compiler Works, Part 7
A year ago, I started a project to compile NSFs - and particularly large XPages projects - independently of Designer. Since the initial releases, the project has grown, gaining an ODP exporter, extra Eclipse UI integration, and the ability to run without installing components on a remote server. It's become an integral part of my workflow with several projects, where I include the NSFs as part of a large Maven build alongside OSGi plugins and a final distribution.
Building this tooling required learning a lot about the internals of XPages, the specifics of how various design elements are stored and handled in an NSF, and miscellaneous bits about Equinox and Maven. Since there's a good amount of arcane knowledge embedded in the project, I think it'll be helpful to take some time to dive deep into what's going on, starting with XPages.
The first challenge for me to overcome was how to go from XPages XML source to the Java class files (like those seen in the "Local" source folder in Designer) and finally to compiled Java bytecode. Much like in Designer's process, the middle part is just incidental: only the XSP source and the bytecode are actually stored in the NSF.
The official XSP -> Java compiler exists only in Designer, and so one route would be to try to get those plugins working on Domino. I think that'd work, but it'd be a huge hassle and, fortunately, an unnecessary one. The XPages Bazaar project contains essentially a clean re-implementation of the glue code required to coax the runtime into emitting what I needed. I used the Bazaar as an incubator for the early versions of the compiler, and tweaked the core code with additions and fixes to work with various needs I ran into.
On its own, the Bazaar did the job well of taking an XPage and compiling it with whatever the surrounding environment had. However, to compile a full XPages app as part of a Maven build, I'd need the ability to dynamically load XPages libraries and dependencies on the fly.
To do this, I added the option to include an update site directory, and then I have the compiler stream through all the plugins and initialize them. Fortunately, the OSGi environment makes this pretty easy. The
BundleContext object that's available from each OSGi bundle has an
installBundle method you can use by pointing at a bundle file URL, and then you can call
start() on that result to actually initialize it. I had to do a little extra work to account for bundles that shouldn't be started (source-only bundles and "fragments", which are additions onto normal plugins) and the like, but it's not too complicated.
Just installing the OSGi plugins isn't enough to get the XPages runtime to know about any libraries that may be included, however. This is done by finding all of the library extension contributors, sorting them for compatibility, wrapping them in a
com.ibm.xsp.library.LibraryWrapper for some reason, wrapping that in a
com.ibm.xsp.registry.config.SimpleRegistryProvider, and then adding the results of that to an in-memory
This is one of those cases where the actual code involved in the end isn't terribly long, but the amount of delving into the framework to figure out the needed parts was immense. In essence, each XPages application is represented as a
FacesProject implementation object, which retains a registry of the libraries it knows about. In a normal running server, this happens automatically during initialization: the runtime opens the NSF, figures out which libraries it needs, finds them from the ones it knows about, and constructs the app's contained world. For the compiler, I ended up having to do something of an ad-hoc version of this as it goes, finding all the parts that need to be kicked to notice the available libraries and have them around to map something like
<abc:someCustomComponent/> to an instance of
Custom controls are a similar story, but they use a specialized variant of the "real" library system called
LibraryFragment. The way these work, before the actual XSP -> Java compilation step, the compiler reads their definitions and adds them to the in-memory
FacesProject. It's important to define them all in this way before actually trying to interpret their source (or any XPages), because this allows for the interpreter to understand a reference to one CC from another. Fortunately, the process is separated enough that the definitions can all happen before any of the Java classes actually exist. Otherwise, I would have had to either try to make a dependency graph of which CC references which other, or just keep trying to compile them repeatedly until it got the right order by brute force. The latter process will actually show up in a future blog post.
Compiling individual Java source files - both those that show up in the
Code/Java part of an NSF (or a custom source folder) as well as the translated XSP source - is handled by the Bazaar, in a class called
JavaSourceClassLoader. This class wraps around the in-memory Java compilation capabilities that were added to the JDK in Java 1.6. In particular, this class, paired with
SourceFileManager, provides knowledge to resolve classes from OSGi bundles in the active environment, including specialized knowledge of dependency management based on re-exported dependencies, embedded jars, and other OSGi-isms that play a big part in XPages libraries.
In essence, these classes provide a similar compilation environment to what Designer does when it creates the Eclipse project for compiling an NSF. They build up an environment with knowledge of all the dependencies that, in Designer, show up in "Plug-in Dependencies", and then the compiler feeds it all of the Java source files in the project. With all of this environment provided, the underlying Java compiler is able to do its job of converting them to bytecode en masse, which is then passed back to the compiler for insertion into the NSF.
In the next blogs posts in this series, I'll go over some of the other big hurdles I had to overcome to get everything working properly: namely, figuring out all of the specialized behavior necessary to flag imported/created design notes properly and then the arcane incantations necessary to get this OSGi environment working outside of the Domino server.